Post by Pokemon ♥ Lovers on Dec 6, 2020 7:34:34 GMT
A while ago, FroggestSpirit made a color hack of Pokemon Red. He did the hardest part, which was colorizing the entire overworld, so I decided to pick it up and try to finish it.
There are 2 versions right now: one is more-or-less just a color hack, while the other includes Danny-E 33's gen 2 graphics patch. Nearly everything is colorized, however if you're playing without the gen 2 patch, trainers are still using the same old palette as before.
Downloads: Last Updated July 25, 2017
Get the IPS patches for v1.2
Changelog:
Known Bugs:
- VBA white screens in various cases. It's not a crash, the palettes are just stuck at
white.
- X attack/defend/etc animations take the color of the last used move.
- When taking the west exit of lavender town, you can see a roof changing colors.
Credits:
- FroggestSpirit for starting this hack and doing the majority of overworld colorization.
- Drenn for finishing FroggestSpirit's colorization & putting it together.
- Danny-E 33 for his gen 2 graphics patch, bug fixing, and general polishing.
- iimarckus and company for the Pokemon Red disassembly.
Screenshots:
i.imgur.com/875WfzN.pngi.imgur.com/IsB88JX.jpg
i.imgur.com/BHBtjUu.png
i.imgur.com/Ru0qHRz.png
i.imgur.com/OGoUr3Y.png
i.imgur.com/q8b8aet.png
i.imgur.com/OCfcw6D.png
i.imgur.com/Smdlz1k.png
i.imgur.com/rW6pLHB.png
There are 2 versions right now: one is more-or-less just a color hack, while the other includes Danny-E 33's gen 2 graphics patch. Nearly everything is colorized, however if you're playing without the gen 2 patch, trainers are still using the same old palette as before.
Downloads: Last Updated July 25, 2017
Get the IPS patches for v1.2
Changelog:
v1.2 (July 25, 2017):
* Fixed numerous graphical corruption bugs, such as in the first pokemart when getting
Oak's parcel, and in the item menu. (If these aren't fully fixed, please send a bug
report!)
* Reviewed colorization for many things, including:
* Trade animations
* Attack animations
* Gamefreak intro
* Pokemon blue slots
* Cut animation
* Cities (changed Celadon and Vermilion)
* Safari zone
* Textboxes are now always the same color (they don't depend on the room they're in)
* Fixed a bug with the gen 2 patch where a pokemon's level would appear incorrect
in-battle after viewing the stats of another pokemon.
* Changed the threshold for "yellow bar" to be the same as gen 2 (less than half health).
* Smoothed out the "enter battle" animations by removing flickering.
* Fixed the colors in the cutscene with ghost Marowak
v1.1 (January 20, 2016; retroactively given a version number)
* Added the EXP bar
* Made patches for pokemon blue
* Probably many other things
v1.0 (June 16, 2013)
* Initial release
Known Bugs:
- VBA white screens in various cases. It's not a crash, the palettes are just stuck at
white.
- X attack/defend/etc animations take the color of the last used move.
- When taking the west exit of lavender town, you can see a roof changing colors.
Credits:
- FroggestSpirit for starting this hack and doing the majority of overworld colorization.
- Drenn for finishing FroggestSpirit's colorization & putting it together.
- Danny-E 33 for his gen 2 graphics patch, bug fixing, and general polishing.
- iimarckus and company for the Pokemon Red disassembly.
Screenshots:
i.imgur.com/875WfzN.pngi.imgur.com/IsB88JX.jpg
i.imgur.com/BHBtjUu.png
i.imgur.com/Ru0qHRz.png
i.imgur.com/OGoUr3Y.png
i.imgur.com/q8b8aet.png
i.imgur.com/OCfcw6D.png
i.imgur.com/Smdlz1k.png
i.imgur.com/rW6pLHB.png